Graduate of Level 3: Publish
Gained experience working in a game studio to design, develop, and publish a live video game including feedback testing and version iterations. Partnered up with 4 other teammates spread across different time zones meeting regularly, and working asynchronously. Gained Intermediate understanding of Indie game marketing and business. Capable of pitching a game to a live audience of peers and publishers
Digital Precept provided me with the amazing opportunity to work in a team of developers translating 2D concept art and environments into 3D assets for an untitled VR game.